Story Telling Thru World Design
Today we are going to use Roblox Studio to build a level and tell a story.
Most storytelling in games happens in two ways:
- Linear Progression
- World Details
As you play Adventure games like Mario, you learn about the world and story as you progress. You learn first that you are in a world of monsters and blocks. As you progress, you reach a castle. Eventually, characters tell you the princess is not in this castle. You are on a journey that you learn over time- Linear Progression
In a different way, World Details tell you about your story through interactions and what you see. A good example of this is Zelda:Breath of the Wild. You don’t talk to characters that much and the game is very open. Instead you learn about the world through how you interact with it.
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Today we are going to use Roblox Studio for you to create a level and try to make a story.
You can create signs or characters with words above them. You can build the world and make details that tell the story.