Graphics Discipline Content Expand All | Collapse All Skills Status 1 Character Design 1- What is Character Design? 2- Archetype, Class, and Twist 3- Observation and Research 4- Sketching 5- Shapes and Colors- Part 1 6- Shapes and Colors- Part 2 7- Reactions 8- Anatomy and Posing 9- Psychology 10- Motives, Arch, Personality, and Background 2 Sprite Design 1- Introduction to Piskel 2- Drawing with Reference Using Piskel 3- Draw and Animate a Tree with Piskel 4- Keyframe Animations with Piskel 5-Drawing Better Lines with Piskel 6 – Drawing Sprites from Reference 3 2D Animation Animation With Interpolation Stykz Animation Tell an Animated Story With Stykz 4 World Design Mapmaking Tile Mapping 5 3D Modeling & Textures 1- Intro to 3D Modeling 2- Tinkering with Tinkercad 3- Sculpting With Leopoly 4- Use 3D Shapes for Character Design 5- Blender Modeling Basics 1 6- Blender Modeling Basics 2 6 3D Rigging & Animation Roblox Animation