Session- August & September 2020

This month we are learning to use Core, a program currently in its Alpha stage. There is a lot of potential for this to take a big share of the current Roblox users.

Core runs on a simplified version of the Unreal Engine. Learning how to build a game in Core is a really good window into what professional game design looks like.

There is a lot to learn on how to use Core to make a game so we are starting with the initial concepts. Therefore the badge to earn this month is Core Concepts.

You will have the chance to make your final creation for the another badge next month. To learn core, you will be completing small challenges. Don’t expect to finish these in one day.

Challenge 1- Learn the Core Basics

Watch the video to learn how Core works. Once you have finished it, complete the following activities:

  1. Create a 3rd Person Deathmatch game
  2. In the Main View, move the camera around until you find the very center of the map
  3. Place an item from the Core Content section into the center of the Map.
  4. Hit Preview Mode and go find the item you placed in. 

To complete this section, show your instructor that your character is standing next to the item you dropped in.

Challenge 2 – Make a House of Light

Watch the video to see how to place items and edit them.

While watching the video, complete the following activities:

  1. Make a House Folder in the Hierarchy
  2. Place 4 cubes. Make 3 walls and a roof. Add a Point Light inside.
  3. Change the material of each cube to “Emissive Glow Opaque”
  4. Make sure all the walls and roof are in the House folder
  5. Use Properties > Rendering to Disable Shadows on the Building

To complete this section, show your instructor that you can move the shadow-free house of light by clicking the House folder and dragging the arrows.

Challenge 3 – Create a Fire

Watch the video to see how to place audio, light, effects, and post processing.

While watching the video, complete the following activities:

  1. Create a fire as instructed in the video
  2. It must have the effects, sound, light, and post processing

To complete this section, show your instructor your character standing next to the fire.

Challenge 4 – Grow a Forest

Watch the video to see how to edit terrain and place natural objects.

While watching the video, complete the following activities:

  1. Create a terrain
  2. Sculpt a hill
  3. Place trees and plants
  4. Make a small creek

To complete this section, show the instructor your character standing in the forest.

Challenge 5 – Make it Rain!

Watch the video to see how to edit change the atmosphere of your game.

While watching the video, complete the following activities:

  1. Edit the Sky
  2. Create a Rain effect
  3. Add rainsound

To complete this section, show the instructor your character getting rained on in game.

Challenge 6 – Guns & Player Settings

Watch the video to see how to add respawning guns and change your character settings.

While watching the video, complete the following activities:

  1. Add 3 gun spawn points into a level, each with a different gun
  2. Change your player settings to the speed and jump you want

To complete this section, show the instructor your character running and jumping around the weapon spawners you placed.

Challenge 7 – Create Your Own Level

Choose a Map type, such as team deathmatch or deathmatch etc.

There are several steps to complete this challenge.

  1. Your new level has to be very different from any of the default levels, meaning you should replace and/or move any walls and objects that come standard or delete the level and use a terrain.
  2. You must have 50+ objects decorating your level with 15+ materials used.
  3. You must have 20+ Sounds, Effects or Post processing effects.
  4. You must have an appropriate amount of weapon spawners, a way to fight. 
  5. You must use Lighting in some way

If your numbers don’t exactly meet this but show more objects or assets in other ways, that will be acceptable. Mostly open levels with barely anything do not qualify.

Once you have a working version, it doesn’t need to be complete, you can publish it and have other try it. You will then take the feedback and improve your level.

You obtain the Core Developer Badge once you complete these 5 requirements and have had your game tested at least once.